I have a database package that contains the following code.
package database
import (
"log"
"github.com/jinzhu/gorm"
// required by gorm
_ "github.com/mattn/go-sqlite3"
)
type Podcast struct {
ID int `sql:"index"`
Title string
RssURL string `sql:"unique_index"`
Paused bool
Episodes []Episode
}
type Episode struct {
ID int `sql:"index"`
PodcastID int
Title string
EnclosureURL string `sql:"unique_index"`
Downloaded bool
GUID string `sql:"unique_index"`
PubDate string
}
func DBSession() (db gorm.DB) {
sqliteSession, err := gorm.Open("sqlite3", cache.db)
if err != nil {
log.Fatal(err)
}
return sqliteSession
}
Followed by a bunch of methods that all start with the following code.
FindSomethingByID(id int) {
db := DBSession()
db.LogMode(false)
// code
}
FindSomethingElse {
db := DBSession()
db.LogMode(false)
// code
}
Calling DBSession and setting LogMode in each func seems bad. I just don't know how to do it better. Could someone help?
Calling gorm.Open
inside every function isn't very efficient: Open
opens a new connection pool, and should be called just once (see the database/sql docs, which gorm wraps).
A simple improvement is to establish a global gorm.DB
, initialise it in init()
it from all of your functions - e.g.
package database
var db gorm.DB
func init() {
var err error
// Note we use an = and not a := as our variables
// are already initialised
db, err = gorm.Open("sqlite3", "cache.db")
if err != nil {
log.Fatal(err)
}
// Turn off logging globally
db.LogMode(false)
}
FindSomethingByID(id int) {
err := db.Query("...")
// code
}
This is a quick win and reduces the repetition.
In a larger application it typically makes sense to pass dependencies (like DB pools, config params, etc.) more explicitly by wrapping them in types and creating custom handlers.
You also might initialise the connection in your package main
and pass the *gorm.DB
to your database
package via a func New(db *gorm.DB)
function that sets a private, package-level variable.
The most obvious simplification would be to move the db.LogMode(false)
call into the DBSession()
function, and give DBSession()
a shorter name like DB()
:
func DB() (db gorm.DB) {
sqliteSession, err := gorm.Open("sqlite3", cache.db)
if err != nil {
log.Fatal(err)
}
sqliteSession.LogMode(false)
return sqliteSession
}
And using it:
FindSomethingByID(id int) {
db := DB()
// code
}
Now there's only 1 line in each of your functions using the db session, one simple function call. You can't really make it any shorter if you always need a new db session.