For example I have two different structs Foo
and Bar
struct Foo {...}
struct Bar {...}
and a lot of functions and other types built on them.
C++ flavor:
template<typename T>
struct Identified {
T model;
std::string id;
};
template<typename T>
Identified<T> GetIdentifiedModel(std::string id) {
Identified<T> result;
T.id = id;
T.model.set(getSomeData(id)); // Common method for T
return result;
}
How to implement these examples in Go?
For common methods, interfaces do the job but I don't see how to retrieve a specific type from an interface to declare it, return it or anything else and I can't handle copy/paste code anymore :)
Thanks !
Edit @Amd: https://ideone.com/rqpsQb
#include <string>
#include <iostream>
struct Foo {
char c;
void set(std::string s) {c = s[0];}; // We don't really care here
};
struct Bar {
int n;
void set(std::string s) {n = s.size();}; // We don't really care here
};
template<typename T>
struct Identified {
T model;
std::string id;
};
template<typename T>
Identified<T> GetIdentifiedModel(std::string id) {
Identified<T> result;
result.id = id;
// Obviously shouldn't be ID but for the example
result.model.set(id); // Common method for T
return result;
}
void assert(bool b) {
if (b) std::cout << "OK" << std::endl;
else std::cout << "There is a problem !" << std::endl;
};
int main() {
auto fooWithID = GetIdentifiedModel<Foo>("foo id");
auto barWithID = GetIdentifiedModel<Bar>("bar");
assert (fooWithID.model.c == 'f');
assert (barWithID.model.n == 3);
return (0);
}
1- You may use
fooWithID := GetIdentifiedModel("foo id", &Foo{})
like this working sample ( try on The Go Playground):
package main
import "fmt"
type Foo struct {
c byte
}
func (t *Foo) set(s string) { t.c = s[0] }
type Bar struct {
n int
}
func (t *Bar) set(s string) { t.n = len(s) }
type Identified struct {
model T
id string
}
func GetIdentifiedModel(id string, t T) *Identified {
result := &Identified{model: t}
result.id = id
result.model.set(id)
return result
}
func assert(b bool) {
if b {
fmt.Println("OK")
} else {
fmt.Println("There is a problem !")
}
}
func main() {
fooWithID := GetIdentifiedModel("foo id", &Foo{})
barWithID := GetIdentifiedModel("bar", &Bar{})
assert(fooWithID.model.(*Foo).c == 'f')
assert(barWithID.model.(*Bar).n == 3)
}
type T interface {
set(string)
}
output:
OK
OK
2- You may use (this is nice to read: Identified model Foo
):
fooWithID := GetIdentifiedModel("foo id", &Identified{model: &Foo{}})
like this working sample ( try on The Go Playground):
package main
import "fmt"
type Foo struct {
c byte
}
func (t *Foo) set(s string) { t.c = s[0] }
type Bar struct {
n int
}
func (t *Bar) set(s string) { t.n = len(s) }
type Identified struct {
model T
id string
}
func GetIdentifiedModel(id string, result *Identified) *Identified {
result.id = id
result.model.set(id)
return result
}
func assert(b bool) {
if b {
fmt.Println("OK")
} else {
fmt.Println("There is a problem !")
}
}
func main() {
fooWithID := GetIdentifiedModel("foo id", &Identified{model: &Foo{}})
barWithID := GetIdentifiedModel("bar", &Identified{model: &Bar{}})
assert(fooWithID.model.(*Foo).c == 'f')
assert(barWithID.model.(*Bar).n == 3)
}
type T interface {
set(string)
}
output:
OK
OK
See also: One method to handle all the struct types that embed one common struct (json marshalling)