I'm trying to use both a UDP server to listen continuously to datagrams and a http server, but the string "UDP server up and listening on port..." and command "server.Run()" are never reached.
package main
import (
"fmt"
"github.com/gin-gonic/gin"
"log"
"net"
)
func handleUDPConnection(conn *net.UDPConn) {
buffer := make([]byte, 8096)
n, addr, err := conn.ReadFromUDP(buffer)
if err != nil {
log.Fatal(err)
} else {
fmt.Println("UDP client: ", addr)
fmt.Println("Received from UDP client: ", string(buffer[:n]))
}
}
func main() {
server := gin.Default()
host, port := "localhost", "41234"
udpAddr, err := net.ResolveUDPAddr("udp4", fmt.Sprintf("%s:%s", host, port))
if err != nil {
log.Fatal(err)
}
conn, err := net.ListenUDP("udp", udpAddr)
if err != nil {
log.Fatal(err)
}
defer conn.Close()
server.GET("/ping", func(c *gin.Context) {
c.JSON(200, gin.H{"message": "pong"})
})
for {
handleUDPConnection(conn)
}
fmt.Sprintf("UDP server up and listening on port %s
", port)
server.Run()
}
How can I make it work?
There is an infinite loop in your code.
for {
handleUDPConnection(conn)
}
This will repetedly call the handleUDPConnection function until the program exits without ever moving on to
fmt.Sprintf("UDP server up and listening on port %s
", port)
server.Run()
Perhaps you want to deal with the connections in a go thread. This would be something more like this:
//define an exit variable
keepListening := true
//spawn a go routine (starts the function on another thread*)
go func() {
for keepListening {
handleUDPConnection(conn)
}
}()
//notify the user that the server is listening
fmt.Sprintf("UDP server up and listening on port %s
", port)
//run the server (I assume this function call is blocking
server.Run()
//stop the go routine when the server is done running
keepListening = false
Hope this helps!
*a goroutine is not a thread. It can be useful/simple to think of it like that, but they are distinctly different. Here's an article explaining some of the differences and advantages.