According to fortyforty's reply to this question:
fmt.Sprint(e)
will calle.Error()
to convert the valuee
to astring
. If theError()
method callsfmt.Sprint(e)
, then the program recurses until out of memory.You can break the recursion by converting the
e
to a value without aString
orError
method.
This is still confusing to me. Why does fmt.Sprint(e) call e.Error() instead of String()? I tried using the Stringer interface, this is my code:
package main
import (
"fmt"
"math"
)
type NegativeSqrt float64
func (e NegativeSqrt) Error() string {
fmt.Printf(".")
return fmt.Sprint(e)
}
func (e NegativeSqrt) String() string {
return fmt.Sprintf("%f", e)
}
func Sqrt(x float64) (float64, error) {
if x < 0 {
return 0, NegativeSqrt(x)
}
return math.Sqrt(x), nil
}
func main() {
fmt.Println(Sqrt(2))
fmt.Println(Sqrt(-2))
}
It seems it's explained directly is source of fmt package:
// Is it an error or Stringer?
// The duplication in the bodies is necessary:
// setting handled and deferring catchPanic
// must happen before calling the method.
And than Error() or String() is called.
What it means is that first error.Error() is called to produce string, which is than once again processed and is printed as string.
Whether error
has method String
is irrelevant here. The question is why NegativeSqrt
is printed with one method and not the other. Type NegativeSqrt
implements both fmt.Stringer
and error
interfaces so it's up to the implementation of fmt
package which of interfaces should be used to get string
from NegativeSqrt
(since fmt.Sprint takes its parameters by interface{}
).
To illustrate this consider this example:
package main
import (
"fmt"
)
type NegativeSqrt float64
func (e NegativeSqrt) Error() string {
return ""
}
func (e NegativeSqrt) String() string {
return ""
}
func check(val interface{}) {
switch val.(type) {
case fmt.Stringer:
fmt.Println("It's stringer")
case error:
fmt.Println("It's error")
}
}
func check2(val interface{}) {
switch val.(type) {
case error:
fmt.Println("It's error")
case fmt.Stringer:
fmt.Println("It's stringer")
}
}
func main() {
var v NegativeSqrt
check(v)
check2(v)
}
Executing this gives:
% go run a.go
It's stringer
It's error
This is because in Go type switch behaves just like normal switch, so order of cases matters.
Let me expand tumdum's finding for better clarity.
I'll jump from a call to call to show how we go into loop.
We start from the exercise's
func (e NegativeSqrt) Error() string {
fmt.Printf(".")
return fmt.Sprint(e)
}
Which delivers us to a line 237 of the fmt/print.go:
func Sprint(a ...interface{}) string
Inside the function, our next jump is on line 239:
p.doPrint(a, false, false)
We arrive to line 1261:
func (p *pp) doPrint(a []interface{}, addspace, addnewline bool) {
Inside that function, we'll jump, with our error
argument, through line 1273:
prevString = p.printArg(arg, 'v', 0)
We arrive at a huge core monster function at line 738:
func (p *pp) printArg(arg interface{}, verb rune, depth int) (wasString bool) {
Inside that, you can see a large switch case
switch. error
goes in the default
section as it is deemed to be a non-trivial type.
Which delivers us to line 806 with the call to handleMethods()
:
if handled := p.handleMethods(verb, depth); handled {
We arrive at line 688:
func (p *pp) handleMethods(verb rune, depth int) (handled bool) {
Inside of that function, on line 724, call to Error()
happens, which completes the loop:
p.printArg(v.Error(), verb, depth)
Because the type is error
and the interface of error
is
type error interface{
Error() string
}
every error
must have an Error() string
method but does not have to have a String() string
method. That why is logic to check first the Error()
method.