I have a code that initializes a dice object by the following code:
public function initializeDiceSides($totalSides, $fair, $maxProbability = 100) {
$maxTemp = $maxProbability;
$sides = array();
for ($side = 0; $side < $totalSides; $side++) {
//if we want fair dice just generate same probabilities for each side
if ($fair === true) {
$probability = number_format($maxProbability/$totalSides, 5);
} else {
//set probability to random number between 1 and half of $maxTemp
$probability = number_format(mt_rand(1, $maxTemp/2), 5);
//subtract probability of current side from maxtemp
$maxTemp= $maxTemp- $probability;
$sides[$side] = $probability;
}
}
echo $total . '<br />';
print_r($sides);
}
above code prints:
89
Array ( [0] => 48.00000 [1] => 13.00000 [2] => 14.00000
[3] => 9.00000 [4] => 2.00000 [5] => 2.00000 )
I want to be able to generate float numbers instead of integers, I want to have something like
Array ( [0] => 48.051212 [1] => 13.661212 [2] => 14.00031
[3] => 9.156212 [4] => 2.061512 [5] => 2.00000 )
I'd just generate random numbers from 0 to 999999 and then divide them by 100000
Make sure the value of $maxProbability and $totalSides are floats.
If they are integers, the result will be typed as an integer.
A simple approach would be to use lcg_value
and multiply with the range and add the min value
function random_float ($min,$max) {
return ($min + lcg_value()*(abs($max - $min)));
}
You could multiply the variables that you feed into mt_random
by a factor of, say, 100000, and then divide the output by the same factor to get a float value.
function random_float($min = 0, $max = 1, $includeMax = false) {
return $min + \mt_rand(0, (\mt_getrandmax() - ($includeMax ? 0 : 1))) / \mt_getrandmax() * ($max - $min);
}